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22.June.2008 :: Introducing Tiberian Technologies

Crimson, owner of renegadeforums.com, just brought us this exciting news!

Intro

Today is the day the arrow reveals all! In this post, you will learn about the newest (and yet the oldest) development team in Renegade! Your support in this new group is humbly requested as we have learned from our past mistakes and those of others. I now present to you, on behalf of the excellent group I represent, Tiberian Technologies!

Who is Tiberian Technologies?

Tiberian Technologies is a newly formed group, founded in December 2007 by mac and Crimson, who aimed to unite the best Renegade coders, as there are many individual groups trying to achieve similar things. Now, all of the people that created the most widely-used software utilities such as RenGuard, BRenBot, BIATCH, scripts.dll, and Renegade Resurrection are now united into one single group: Tiberian Technologies.

This group is dedicated to eradicate the heretics and restore Renegade to its former glory! Our first step is the creation of a new patch. We hope that with the community's support, we can get this patch sent through to all players as an official game patch. It consists of many bugfixes and an extremely extended version of the old custom scripts.dll, a new map, and a lot of stuff ported over from BlackIntel's projects and Renegade Resurrection.

Patch Info

TT strives to bring Renegade up to the next level. The game we have played and loved for years will be updated to include fixes for many nasty bugs, reduction of lag issues, and even enhanced gameplay with new features.

We've been working for a long time in the shadows to bring you the most important Renegade development in the past 5 years and now we are proud to announce a new patch!

The patch, originally planned as Core Patch 3, contains the following highlights:

  • scripts.dll 4.0

    • built in Anti Cheat (replaces RenGuard)
    • automatic downloading of maps and other content
    • better compatibility with programs such as VoiceOverlay for TeamSpeak
    • countless engine bugfixes and performance enhancements

      • most prominent bugfixes:

        • Blue Hell fix!
        • Purchase Terminals no longer broken after rejoin
        • The pistol now starts out loaded when you spawn
        • The repair bays on Glacier Flying and other maps with repair bays now work correctly
        • You will no longer be killed on some maps if you are standing right next to the weapons factory and someone buys a vehicle
        • Taking a screenshot no longer causes lag
        • Using a sniper scope no longer causes lag

      • Enhancements:

        • Support for using the left and right side buttons on mice with more than 3 buttons
        • The weapon back and forward keys will now skip weapons that are out of ammo. You can still access those weapons by pressing the number keys to select the specific weapon
        • New feature on vehicles that calculate damage points based on last occupant
        • Points Fix - fixes an error in the way points are calculated when attacking vehicles with green health. Against all other targets, points are directly proportionate to damage, but not green-health vehicles due to a coding mistake. This is why, for example, snipers could get illogically high points for attacking heavy vehicles they did very little damage to.
        • The selection of where you spawn when you join the game/die/etc is now more random

  • New Maps

    • "City2" map by Deathlink6.0 will be shipped with the patch


BRenBot and NightRegulator will be updated as necessary to support these changes, and we will work with other bot authors to update theirs as well.

Community Support
These communities have been recognized by TT as the most popular and influential and as such, their leadership has received advance notification of this project and have all agreed to support it and us in any way they can. It will be very important to have these communities and everyone else possible participate in testing this patch in order to convince EA that such a patch should be released officially to all players and made mandatory. This part is essential to the success of the anti-cheat components.

  • n00bstories
  • Jelly Games
  • BlackIntel
  • UNRules
  • Clanwars.cc
  • TheKOSS2
  • Atomix Gaming
  • MP Gaming
  • n00bless
  • German Renegade Community (RCS Server)
  • Black Cell
  • St0rm Gaming
  • Renz0r Gaming


Members

Tiberian Technologies consists of the brightest minds in the Renegade community, including members of BlackIntel, Blackhand Studios, Black Cell, and a new face or two. The member list in alphabetical order is:

Name            Country         Position        Group                   Software Titles
---------------------------------------------------------------------------------------
Blazer          USA             Consultant      Blackhand Studios       BRenBot
Cat998          Austria         Coder           BlackIntel              BIATCH
Crimson         USA             Management      Blackhand Studios       RenGuard
danpaul88       UK              Coder           Blackhand Studios       BRenBot
egoflux0        USA             Coder           none
EvilWhiteDragon Netherlands     Consultant      BlackIntel              BIATCH
Ghostshaw       Netherlands     Coder           BlackIntel              BIATCH
jonwil          Australia       Coder           Blackhand Studios       scripts.dll
mac             Germany         Management      Blackhand Studios       BrenBot/RenGuard
Saberhawk       USA             Coder           none                    scripts.dll
Sir Kane        Germany         Coder           Blackhand Studios       Original bhs.dll, ladder server, RenGuard
StealthEye      Netherlands     Coder           BlackIntel              BIATCH
Spoony          UK              QA/Balance      none 	
WhiteDragon     USA             Coder           Black Cell              SSGM
v00d00          Canada          Coder           Blackhand Studios       TFD's no cd crack, RenGuard
Yrr             Germany         Coder           none                    Renegade Resurrection


Future

Only our messiah Kane himself knows what else the future holds for Renegade with this new development team!

[Edit] Credits go to Deathlink6.0 for the TT-Logo!


Posted by: Goztow Comment! (2)
12.June.2008 :: 1v1 Double Elimination Tournament

The Renegade Community is invited to participate in a one-on-one (1v1) double-elimination tournament hosted by Tsunami Gaming and sponsored by Tsulutions, LLC. Prizes will be awareded to the top 4 finalists.

All levels of players are expected to play, so please do not be intimidated. And since this is a double-elimination tournament with well-balanced rules, you can be assured that all rounds will be as fair as possible.

Registration ends on June 22, 2008. So please register immediately. For more information (and to sign up), please visit the following link:
http://www.tsugaming.com/forums/viewtopic.php?f=316&t=3741

(We are also looking for leaders of other communities to help administer/supervise the tournament. If you are interested, please contact me directly).


Posted by: Nightma12 Comment! (8)
4.June.2008 :: Renegade X Mini-update

Renegade X --> Remake of C&C Renegade on the Unreal Engine 3

Hey Renforums.

We at Renegade X have been preparing for a big update which will take place at the end of this month. So we'd just like to keep you all in the loop of what this Renegade-remake mod is up to right now.

After the success of our latest trailer, we've decided to concentrate more on weapons and infantry for the next media update.

Autorifle

Developed by Corbrette, the AR-70 Automatic Rifle code named "Raptor" is the weapon of choice for all front line infantry. It's ability to hold a massive one hundred round clip allows all combat troopers to lay some heavy suppression fire on the enemy's location. Attached on the sides are two heat sink panels which absorbs the heat from the barrel reducing it's chances to warp and jam the gun. Corbrette also equipped the guns with their D.M.S. (Digital Munitions System) to give the user constant feed back on the status of their weapon which let them know when it's time to pull back and reload. It's relatively light weight and sturdy design meant that the gun could last much longer then it's predecessor. As a request from front line infantry the gun was also given a red dot iron sight to increase accuracy. As a stock option of the gun it also included a flash light and a laser pointer for personal choice.


http://img149.imageshack.us/img149/4492/arwip47sr5.jpg
http://img299.imageshack.us/img299/479/arwip50gz4.jpg
http://img149.imageshack.us/img149/844/arwip49em3.jpg

HUD and Reticles

We've decided to redo C&C Renegade's old reticles and HUD, except we gave them our own touch. Check them out.

http://www.totemarts.net/Killa/Hud2.jpg
http://www.totemarts.net/Killa/Reticle.jpg

Renegade X on Battlecast Primetime!

As some of you know, EA has a little thing called "C&C TV". Here, the EA developers talk about community events, future projects such as RA3, and cast a game of C&C3.

Apoc on his Community Corner talked about Renegade X in their latest episode (Battlecast Primetime 10). You can check that out here

Comparison Pics

And finally, a lot of people have asked for comparison shots between C&C Renegade and Renegade X. I have brought the glad tidings that the Renegade X team has fulfilled the request Rocked Over

Behold!

http://img205.imageshack.us/img205/4916/renxcompare02ue6.jpg

http://img169.imageshack.us/img169/9271/renxcompare01jo4.jpg

http://img89.imageshack.us/img89/3220/renxcompare03yg1.jpg

That's all for now. We appreciate your support for the mod; keep up with the updates and you'll be hearing from Renegade X again very soon.


Posted by: [NE]Fobby[GEN] Comment! (3)
29.April.2008 :: Renegade X trailer

This just came in from the Renegade-X team!

Renegade X --> Remaking C&C Renegade for Unreal Engine 3.

Hey guys.

For the past month, the Renegade X team has been working on getting more content ingame. So we had decided to compile some ingame clips for a new trailer.

The video also contains Computer-Generated scenes of the original Tiberium meteor crash at the Tiber river.

This awesome trailer contains scenes from Complex, Hourglass, and Field. Watch Nod Stealth Tanks, GDI Humvees, GDI APCs, and GDI MRLS battle it out on the fields, see the C&C Renegade we all love with a spectacular graphical overhaul, and witness the Tiberium Meteor crashing into the Tiber River, just by clicking on one of the links below:

HD Trailer - Renegade X Mirror (Download)
You Tube
Standard Definition (Download)


We've worked really hard to get this trailer to you all. We hope you enjoy it.


Posted by: Goztow Comment! (0)
1.April.2008 :: Tiberium will include Renegade characters

Please check here for more info.


Posted by: Goztow Comment! (0)




 

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